Interactive Tangible User Interfaces to engage with Environmental Sustainability and Biodiversity Narratives
An interactive display showing students coursework who are undertaking the ‘Interactive Hardware & Software’ module. Students were asked to imagine a local museum had commissioned them to create a tangible interactive experience for the public for an exhibition titled ’Connecting with Environmental Sustainability’. The museum asked that exhibits avoided interactions that were mainly screen-based and focus on diverse interactive sensory experiences, particularly focusing on tactile and physical means of communicating stories and data related to climate change and environmental sustainability. Students used digital fabrication (3D printers & laser cutters) and Arduino microcontrollers to create their interactive displays.
Keywords
Human Computer Interaction, Sustainability, Environment, Interactive hardware and software, tangible computing & interaction
Staff
Loraine Clarke, Thomas Hansen, Ken Boyd, Hannah Telford, Karel Vesely, Vlad Tronciu, Tudor Huica, Shu Soe, Muhammad Sarfaraz Abdul Khadeer